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 Castle Wars Event

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OhOhLau

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Posts : 903
Join date : 2014-05-25
Location : Wales, UK
Humor : Q: If your wife is shouting at the front door and your dog is barking at the back door, who do you let in first? A: The dog -- at least he'll quiet down after you let him in.

PostSubject: Castle Wars Event Fri Jun 06, 2014 1:34 pm

So, we've been working very hard on the Castle Wars event map, and it's looking really awesome, I'd like to just say quickly, that this is the first project I've worked on with you all, and I've been having a blast, I seriously love this server, and everyone in it Smiley

I know we can arrange most of this ingame or via teamspeak, but I'd like to start a thread so we can discuss things when we're just forum-ing around tongue

Firstly, (unless this was sorted last night) is the Mage class, we need to make this class fair, and we need to make it as 'Mage' as possible, so leave suggestions below Smiley

And also, we will need a day and time that we can hold this event weekly, and maybe rewards?

Suggest away! :D
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NoInterruptions

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Join date : 2014-06-02

PostSubject: Re: Castle Wars Event Fri Jun 06, 2014 2:10 pm

I'm working on some plugins for mini games
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Luysita

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Join date : 2013-02-23
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PostSubject: Re: Castle Wars Event Fri Jun 06, 2014 4:04 pm

A mage that throws fireballs? :D

Also, post a picture :D
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Infamous_sniper21

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Join date : 2013-04-17
Location : Illinois, USA
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PostSubject: Re: Castle Wars Event Fri Jun 06, 2014 4:16 pm

Maybe the mage could have a fire sword and splash potions.
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NoInterruptions

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PostSubject: Re: Castle Wars Event Fri Jun 06, 2014 4:56 pm

We need a mod that will let you throw fire charges for the mage class
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MrMefiles

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PostSubject: Re: Castle Wars Event Fri Jun 06, 2014 5:01 pm

As I said, add healing stations (that can be guarded by special mobs) or some sort of healing guy that has light armor , bunch of speed potions and healing potions (he can't go for wool, just heals).
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OhOhLau

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Posts : 903
Join date : 2014-05-25
Location : Wales, UK
Humor : Q: If your wife is shouting at the front door and your dog is barking at the back door, who do you let in first? A: The dog -- at least he'll quiet down after you let him in.

PostSubject: Re: Castle Wars Event Fri Jun 06, 2014 6:08 pm

I guess we could try a Mage healer? We did find a plugin that adds potion effects onto weapons ect....maybe that could work.
If not give them Splash potion of weakness, and maybe a slowness potion, we probably want to stay away from poison potions and damage potions, they're a little OP, unless you only get one or two of each potion?

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NoInterruptions

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PostSubject: Re: Castle Wars Event Fri Jun 06, 2014 9:25 pm

This is a little off topic but I've been working out a teleportation item, so we can get to and from mini games, I a also found a plugin for TDM CTF FFA and a few more mini games, I'm currently running tests to balence the armour and weapons, I should be done today or tomorrow
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Infamous_sniper21

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Location : Illinois, USA
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PostSubject: Re: Castle Wars Event Sat Jun 07, 2014 3:01 pm

It would be cool if the mage got enderpearls. That might be op, so maybe just one enderpearl that'll allow him to either reach the enemy's castle fast or get away fast.
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